| Forum Name | Topics | Posts | Last Post |
| Important Information |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Welcome and Help (1 sub-board) Are you new here? Come on in, grab a cookie and introduce yourself! Don't forget to read through the rules, and if you have any questions, ask them here.
| 10 | 105 | on Dec 30, 2007, 10:36pm by Oddeh in *twitch* |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Updates & Announcements (1 sub-board) Check here regularly for important news.
| 11 | 15 | on Dec 19, 2007, 6:29pm by Oddeh in 12/19/07 - Minor Update |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Story (1 sub-board) If you want to know more about Dahnaar and it's current plotline, this is the place to look.
| 5 | 5 | on Jun 24, 2007, 8:04pm by Hobo Weasel in About the Quayan |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Character Registration (4 sub-boards) If you want to roleplay, you need to submit your character for approval here first.
| 13 | 59 | on Feb 28, 2008, 6:00am by Oddeh in Remus |
| Mor |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Upper Tower The Tower of Morodis radiates strength to both inside and out. Garamon's top advisors and generals spend most of their time here, as well as his loyal staff. The main theme of the tower is stone - Intricate mosiacs and tiled flooring are present in most rooms and halls, and gold inlay is everywhere. The main lobby is technically open to the public, but the armed guards standing at the gates make most people hesitant to enter without reason. If you go inside, be careful to remain dignified and well mannered, or those very guards may choose to throw you out.
Posting restricted to: Fire and Light
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![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The City of Mor The walled city surrounding Morodis tower is a relatively prosperous one. Most houses are stone, to prevent them from burning should one of the nearby volcanos ever erupt. Taverns and inns of all sorts line the path from the gates to the tower.
Posting restricted to: Fire and Light, Neutral
| 3 | 4 | on Dec 23, 2007, 8:11pm by Oddeh in Marketplace Stroll |
| Isol |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Upper Tower The Tower of Isoliand is a grand place, bustling with activity. Fyrdona's top advisors and generals spend most of their time here, as well as her loyal staff, and every room, every corridor is filled with beautiful decor. Elaborate crystal chandeliers are commonplace, as well as wall hangings and intricately tiled floors. The main lobby is usually open for people and they please, and for a fee, Fyrdona’s massive collection of books and tomes may be accessed as well. Be careful to remain dignified and well mannered while inside, though, or the guards may choose to throw you out.
Posting restricted to: Ice and Shadow
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![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The City of Isol The walled city surrounding Isoliand tower is a relatively prosperous one. Even the most inexpensive of homes is equipped with a fireplace, something that's necessary due to the area's cold climate. Taverns and inns of all sorts line the path from the gates to the tower.
Posting restricted to: Ice and Shadow, Neutral
| 0 | 0 | |
| Domun |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Underground City Originally created as the hideout of the once-prominent Thieves' Guild, the humble stone halls and rooms have since been expanded to accomodate an entire city. The long iron ladder that used to be the original entrance and since rusted away, but the thick, heavy door that once kept out intruders remain in place despite the fact that it no longer opens.
Posting restricted to: Resistance
| 1 | 1 | on Oct 18, 2007, 5:09pm by Hobo Weasel in Lower Domun Map |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Above Ground Most of Domun was reduced to rubble when it fell, but a few structures still stand. What used to be a bank, for example, is now used as something of a makeshift hospital. The base of Goldhai-Ashan hides the main entrance to the underground city below, and though there are a number of other tunnels leading in and out, it is the only one big enough to walk in.
Posting restricted to: Resistance, Neutral
| 2 | 2 | on Oct 18, 2007, 5:11pm by Hobo Weasel in Upper Domun Map |
| Neutral Areas |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Wilderness The Siloduan Forest is a dense woodland area with oddly magical properties. A beautiful place during the day, but not somewhere you want to be after dark. You never know what you'll find deep in the Siloduan. Make sure you don't wander too far, or you'll never find your way out before nightfall.
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![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Mauhoram Mountain Range With there snow-topped peaks reaching into the clouds, the Mauhoram mountains are riddled with caves and secret passages just waiting to be explored. The snowy peaks start to disappear closer to Mor and it's hot climate.
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![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Ruins of Arcotane Where mighty Arcotane once stood, the hexagonal bases of the two legendary towers can be found among the wreckage. Some say it's haunted, others speak of valuable artifacts buried under the rubble. Dare you explore the site of the once-great mage academy?
| 2 | 2 | on Jun 8, 2007, 5:14pm by Hobo Weasel in The Fall of Arcotane |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Other Anywhere else in Dahnaar that you can think up. And hey, maybe if we like your setting enough, we'll give it its own area...
| 2 | 2 | on Nov 4, 2007, 12:40am by Hobo Weasel in City by the Sea |
| Free Play |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Duelist Arena Feel like a good fight, but don't feel like putting a setting or story behind it? Battle your heart out here. This board has no effect on the game.
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![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Break Room Waiting for someone to reply to your RP? Just plain bored? Let your characters unwind in the break room. Chat, throw pies at each other, whatever you feel like. This board has no effect on the game.
| 0 | 0 | |
| Out of Character |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Staff Discussion Where we play god and discuss possible plot advances, among other things. Or maybe we just have wild orgies. You'll never know, because you're not special. HA.
| 10 | 90 | |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | The Character Graveyard Where dead and inactive characters go. If your character(s) knew any of the deceased, feel free to start a thread to roleplay their funeral in here. Otherwise, this area is largely OoC and isn't an actual location in Dahnnar.
| 2 | 2 | on Jun 8, 2007, 7:17pm by Hobo Weasel in The Graveyard - who ge... |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Arts N'Crafts A place for Dahnaar-related art, stories and more.
| 0 | 0 | |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Discussion and Chat (2 sub-boards) Chat about what's going on in the RP, or have a conversation about something else entirely.
| 6 | 168 | on Jan 3, 2008, 5:14pm by Hobo Weasel in Characer interviews. |
![[ ]](http://i212.photobucket.com/albums/cc3/fyrdona2/old.png) | Advertize Plug your sites here. Want to affiliate with us? This would be the place to show your interest. NOTE: If you're interested in affiliation, place say so in your post's title. Thank you. Moderator: Hobo Weasel | 8 | 8 | on Mar 16, 2008, 5:10pm by Dary in Vivadion (new site) |